![]() Instead of feeling grossly out of balance and touch, FSX airport ground texture upgrades can be the way to make everything look a bit more realistic once again. Having the ground looking as realistic and impressive as the actual aircraft that you are flying is vital to making sure that the full picture and story is told what’s the point in flying an impressive, HD aircraft in a world where everything looks really smudged? With the help of these brilliant mods, though, you can put this problem to bed and create a far greater balance between the overall picture that FSX sells you. This adds new ground textures to airports and removes that bland texture that fills up most of the world airports and instead replaces it with something far more detailed and authentic – it makes airports far more fun to be in and around rather than feeling like a rather uninteresting concrete jungle. For example, this mod itself is the perfect way to spice things up and give yourself a game that looks how it should. I’ve taken several swipes at the FSX graphical quality in the past, but it’s more just because you can see how much potential is lying untouched by the base engine when you use community mods. Whilst this might sound like a ridiculous complaint, my issue was more with the fact that at full throttle everything still felt unpolished to me. I don’t mind losing a few frames every now and then if it makes everything else absolutely shine, and I was a bit disappointed to see that my main PC was capable of running FSX with all of its bells and whistles at the very maximum with complete performance, too. Like any shallow individual, I always look for ways that I can tip the balance between performance and graphical quality. ![]() You may re-upload these textures to another site of your choice, as long as my name is stated as the original author.ĭo not attempt to remodify or edit these textures. Installation is very similar, just place the detail 1 BMP file in your C:\Program Files\Microsoft Games\Microsoft Flight Simulator 2004\Scenery\World\Texture folder The detail 1 BMP file included here is fully compatible with FS2004. That's it! Run FSX and go to any airport of your choice. Click yes to overwrite, Now take the detail 1 BMP file, and place it in your C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\Scenery\World\Texture folder. Now back up th e following BMP file located in your C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\Scenery\World\Texture folder:Įxtract the following DDS and the one BMP file to a temporary location of your choice:Īnd place them into your C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\Texture folder. VERY IMPORTANT! BE SURE TO BACK UP THE FOLLOWING DDS FILES LOCATED IN YOUR C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\Texture FOLDER: And finally, the new taxiway textures upgrade the default FSX ones.Įvery detail, crack, and pebble was carefully analyzed and created with the aid of hi-res sources. ![]() Now you will see environmental weathering effects such as cracks and holes on the taxi line paint. The new taxiway line textures (or taxi lines as I call them) make your default taxi lines look even more realistic. Autogen as well as taxiways, will now look more realistic and "in place" since they are no longer over a low-resolution detail 1.bmp file. The new ground textures give a more realistic illusion of rocks, grass, etc. This package contains all-new high detailed taxiway textures, ground textures, and all new taxiway line textures. These new textures for FSX enhance your default ground airport textures.
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